Locking is a very common expectation in SoA, where a vulnerable entity needs to be protected for a certain duration. And the definition of vulnerable entity changes from one client to another ...
Abstract: To tackle the multiconstraint unbalanced target allocation challenge for UAV swarms in distributed mission scenarios, we introduce the prescribed-time distributed consensus-based target ...
Abstract: Distributed locks are used to guarantee the distributed client-cache coherence in parallel file systems. However, they lead to poor performance in the case of parallel writes under ...
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