auto convert_format(api::format format, GLint swizzle_mask[4] = nullptr) -> GLenum; auto convert_format(GLenum internal_format, const GLint swizzle_mask[4] = nullptr ...
The C++ files are just to show a simple quad, all you need is the CMakeLists.txt file that contains the specific compiler/linker setup to include the platform specific OpenGL libraries, as well as the ...
GV580 is a Gen.4 2.5D / 2D (vector graphics) GPU IP with 3D (OpenGL ES 1.1) full-hardware rendering functions. With further advanced Gen.4 architectur ...
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