The main component used was collision rim colliders, which by means of physics move the car. Everything was done by programming and configuring the inputs with Unity's new Input System. The car can ...
A Hydro-Québec logo is seen on their head office building in Montreal, Thursday, Feb. 26, 2015. THE CANADIAN PRESS/Ryan Remiorz MONTREAL — Hydro-Québec says it wants to assess the feasibility of ...
aether/ ├── crates/ │ ├── Core Engine ──── aether-ecs, aether-physics, aether-renderer, aether-audio, aether-input │ ├── Scripting ────── aether-scripting │ ├── World ────────── aether ...