Modern consoles and PCs are more similar than they are distinct. The Sony PlayStation 5 and Xbox Series X both have AMD SoCs ...
// [X] Renderer: User texture binding. Use 'LPDIRECT3DTEXTURE9' as ImTextureID. Read the FAQ about ImTextureID in imgui.cpp. // You can copy and use unmodified imgui_impl_* files in your project. See ...
// [X] Platform: Keyboard arrays indexed using VK_* Virtual Key Codes, e.g. ImGui::IsKeyPressed(VK_SPACE). // 2019-01-17: Misc: Using GetForegroundWindow()+IsChild() instead of GetActiveWindow() to be ...
Designers love to fuss over colors, gradients, and the perfect corner radius, but when you sit with real users, none of that matters if they can’t finish the task they came for. A gorgeous interface ...